General > Rules rules rules
Rules Changes that will be presented for vote at 2012 RWC
Tannhäuser.:
I am starting this topic (which should be stickied) to gather all rules proposals that WILL BE presented to 2012 RWC in one place. Discussion on those changes should happen elsewhere in the comments, this is NOT the place to post your 'first draft' of your rules proposals. These are the final drafts of proposals that will be printed out for all attendees at the 2012 Rag War Council.
Tannhäuser.:
Here's one that I will be presenting:
Grappling Rule Change Proposal
Current Rules:
4.9 - Grappling:
4.9.1 - Grappling is defined as wrestling in a safe and reasonable manner, attempting to subdue or unbalance your opponent without strikes, throws, or joint/nerve holds.
4.9.2 - A person in armor or rigid plastic safety equipment or carrying a bow and/or arrows may never initiate a grapple.
4.9.3 - Players are not allowed to initiate a grapple starting more than two steps away from an opponent.
4.9.4 - Grappling from behind should be done with great caution and will be closely monitored by Heralds for safety.
4.9.5 - Body checks (blocking your opponent's movement using one's body) are allowed.
4.9.6 - Punching and kicking are never allowed, except in the case of shield kicks as outlined above.
4.9.7 - An unarmored fighter may choose to initiate a grapple with any opponent, including those who are armored or carrying bows or arrows.
Proposed Rules:
4.9 - Grappling:
4.9.1 - Grappling is defined as wrestling in a safe and reasonable manner, attempting to subdue or unbalance your opponent without strikes, throws, or joint/nerve holds.
4.9.2. - A Person holding a bow or arrow or wearing articulated armor may not initiate a grapple, nor may they be grappled.
4.9.3 - A person wearing torso armor may only initiate a grapple with other persons wearing torso armor.
4.9.3.1 - Shoulder armor is considered torso armor for grappling purposes.
4.9.4 - A fighter not wearing torso armor may choose to initiate a grapple with any legal opponent, including those who are armored.
4.9.5 - Body checks (blocking your opponent's movement using one's body) are allowed.
4.9.6 - Players are not allowed to initiate a grapple starting more than two steps away from an opponent.
4.9.7 - Punching and kicking are never allowed, except in the case of shield kicks as outlined above.
4.9.8 - Grappling should be done with great caution and will be closely monitored by Heralds for safety.
Reasoning:
This change would allow people in armor to initiate grapples with other armored persons. Also, 'incidental' armor like greaves and bracers would not prohibit someone from initiating grapples. Finally, this rule excludes bows and arrows (due to sharp ends) and articulated armor (interlocking joints) from grappling.
I am open to friendly amendments which address widespread concerns over allowing armored persons to grapple.
The full discussion of these rules can be found here: http://www.dagorhir.com/forums/index.php/topic,23439.0.html
Please put any comments on that previous thread.
Sven Kolfinsson:
Also, before I can't suggest this idea, it would probably be beneficial to post the link to the discussion page in the post containing the proposed rule changes, so if a rule has not been discussed about for some time it will still be easy to find the discussion page.
Squire Ducky McFeelgood:
Shield Edging Package
4.7.1 - Shields may be used offensively as well as defensively, and must be appropriately padded on the front and all edges for that reason. Any dangerous protrusions (bolts, handles, etc.) on the rear must be taped and/or padded to prevent harm.
4.8 - Shield Bashing and Checking:
4.8.1 - A shield bash means using a shield to run down or bowl over an opponent starting from a distance more than two steps away. This may only be done with the face of the shield. A shield bash is generally referred to as a charge.
4.8.2 - A shield check means using a shield to strike or push an opponent starting from a distance two steps away or closer. This includes using the face or edge of the shield to strike either the gear or the body of an opponent.
Jari still wants to convince me to allow edges during charges, but I don't so we'll see how our lab goes at O's, but for now this is it.
Kyrax the Hobbled:
Quote from: Squire Ducky McFeelgood on March 14, 2012, 09:27:42 am>>>>Shield Edging Package
4.7.1 - Shields may be used offensively as well as defensively, and must be appropriately padded on the front and all edges for that reason. Any dangerous protrusions (bolts, handles, etc.) on the rear must be taped and/or padded to prevent harm.
4.8 - Shield Bashing and Checking:
4.8.1 - A shield bash means using a shield to run down or bowl over an opponent starting from a distance more than two steps away. This may only be done with the face of the shield. A shield bash is generally referred to as a charge.
4.8.2 - A shield check means using a shield to strike or push an opponent starting from a distance two steps away or closer. This includes using the face or edge of the shield to strike either the gear or the body of an opponent.
Jari still wants to convince me to allow edges during charges, but I don't so we'll see how our lab goes at O's, but for now this is it.
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Discussion Here: http://www.dagorhir.com/forums/index.php/topic,24821.0.html
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